Increase visit frequency or encourage higher spend per guest by choosing the right loyalty rule. This guide helps you match your goal to the right rule type and design a commercially sustainable program.
Choose your rule
| If you want to… | Use this rule type | Why |
|---|---|---|
| Reward spend across eligible purchases and encourage guests to spend more per visit. | Per $1 spent | Guests earn points on every dollar, making each purchase feel rewarded. Guests who know they’re earning are more likely to add extras to their order. |
| Motivate guests to increase their total spend over time to hit a goal. | Cumulative spend | Guests unlock a reward after reaching a spend milestone across visits. As they get closer, they’re motivated to top up their purchase to reach it sooner. |
| Drive repeat visits for specific products or promote a hero product. | Product purchase (quantity) | Guests must purchase specific items a set number of times to unlock a reward, encouraging repeat visits and increasing sales. |
Rule type breakdown
Per $1 spent (always-on earning)
Best for: Increasing average transaction value (ATV) and creating a simple, easy-to-explain baseline program that makes every purchase feel rewarded.
| How it works | Guests earn points for every dollar spent on eligible purchases. Points are awarded after the booking has been redeemed at POS (checked in). |
| Why it works |
|
| You configure |
Points accumulate over time and convert into a monetary discount when redeemed. |
| Example |
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| Keep in mind |
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Cumulative spend
Best for: Increasing ATV, encouraging guests to spend more to hit a threshold, and driving longer-term retention.
| How it works |
|
| Why it works |
|
| You configure |
|
| Example |
Unlike per $1 spent, this rule does not reward every purchase. The discount unlocks only after the full spend milestone is reached. |
| Keep in mind | Guests do not earn incremental rewards — they unlock the reward only once the milestone is reached. |
Product purchase (quantity)
Best for: Driving repeat visits, increasing visit frequency, and building habits around a specific product or attraction. It can also support seasonal or campaign-based promotions.
| How it works |
|
| Why it works |
This is the classic “stamp card.” Gueests purchase more frequently as they approach the reward milestone.
|
| You configure |
|
| Example |
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| Keep in mind | Only purchases of the selected product count toward this rule. |
How to design a sustainable loyalty program
Set your point value first
Start by deciding what one point is worth before setting your earn rate.
A simple starting model: 1 point = $0.01 (100 points = $1).
Select a value that feels rewarding to guests, remains easy for staff to explain and is simple to model financially.
Choose a target reward rate
Most venues start with a total give-back of 2–5% of eligible revenue.
- 2 points per $1 ≈ 2% give-back.
- 3 points per $1 ≈ 3% give-back.
Make milestones attainable
The goal-gradient effect works best when the goal feels reachable.
- Set product milestones around the 6th–10th purchase.
- Set spend milestones close to what a regular guest could reach within a few months.
Use fixed discounts strategically
Keep discounts meaningful enough to feel real but small enough to protect margin.
- $5–$15 works well in many attraction contexts.
- Aim for rewards around 2–5% of the revenue milestone.
Choose the right trigger product
| Your goal | Recommended trigger | Why |
|---|---|---|
| Get guests to visit more often. | Your most popular, visit-defining product (eg admission or session pass). | The milestone compresses time between visits even for habitual purchases. |
| Build a new purchasing habit or increase attach rates. | A secondary product guests could buy but currently underuse. | Every triggered purchase represents incremental revenue. |
| Both | Run two separate rules — one for frequency and one for habit-building. | Each rule is optimized for its own goal. |
Choose the right reward product
The reward should feel worth the effort while protecting your margin. This balance is known as the loyalty margin.
| Question | What to look for |
|---|---|
| Does it feel worth the effort? | Guests typically perceive a strong reward as about 10–15% of what they’ve spent. |
| Does the cost work for us? | Choose rewards with low marginal cost to deliver or restrict them to off-peak times if needed. |
| Does it match the trigger strategy? | Popular trigger products often pair well with the same product as the reward or a new-trial product. |
| Is it easy to explain? | Guests immediately understand rewards like “Get a free session” or “$10 off your next visit.” |
Example starter loyalty program
Combine rule types so each drives a different behavior.
Rule 1 — Per $1 spent (baseline)
Earn 2 points per $1 | 100 points = $1.
2% always-on give-back so every purchase feels rewarded.
Rule 2 — Spend milestone (reason to return)
Spend $200 → get $10 off next visit.
Creates a clear milestone and reason to return. Guests often increase spend as they approach the threshold.
Rule 3 — Product milestone (repeat visitation)
Buy 8–10 general admissions → get 1 free.
Visible progress toward a free reward drives repeat visits.
Prefer a simpler program?
You can use points as the reward for all rules.
- Spend $200 → get 1,000 bonus points.
- Buy 10 admissions → get 1,000 points.
This simplifies cost modeling and gives guests flexibility. However, tangible rewards like free products or fixed discounts often feel more motivating than abstract point balances.
Learn more
To learn more about customizing preset rules or creating new rules, see the guide Set up loyalty rules and rewards in Venue Manager (beta).
- Goal Gradient Effect: How rewards improve customer experience — Choice Hacking
- The goal-gradient hypothesis: using progress to motivate — Ness Labs
- The Goal-Gradient Effect: Harnessing progress to increase effort — Helio
- The psychology of loyalty programs — CustomerThink
- Leveraging the Loyalty Margin — BCG
- Loyalty Programs Need Next-Generation Design — BCG
- How loyalty programs can deliver greater value — McKinsey
- Measuring incrementality in loyalty — The Wise Marketer
- The Bond Loyalty Report — Bond Brand Loyalty
- Study shows loyalty programs increase purchases by 20% — Clover (citing Northwestern Spiegel Research Center)