Karts pick up damage during a shift, from a scuffed logo to something that takes the kart off the track. This article walks you through logging a maintenance item from the racing screen, deciding whether the kart keeps racing, and clearing the alert once the work is done.
About logging maintenance
Maintenance is logged against a kart, not a race. When something happens on track, staff log it straight from the racing screen and choose whether the kart stays in rotation.
That choice is the important part:
Log it and keep racing. For cosmetic damage that doesn't affect how the kart drives, for example a logo scuffed against a barrier. The mechanic sees it later.
Log it and disable the kart. For anything that makes the kart unsafe or unraceable. A disabled kart can't be assigned to a race until it's cleared.
Every entry records who logged it, so mechanics know who to ask.
Before you begin
Your karts are added to ROLLER Karting. See our guide Manage karts in ROLLER Karting.
You're signed in to ROLLER Karting and can see the racing screen.
Step 1: Open the maintenance alert for a kart
Follow the steps below:
On the racing screen, double-click the kart you want to log against.
The Add a maintenance alert dialog opens for that kart.
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Step 2: Record who found the issue
The By user field defaults to whoever is signed in, but the person signed in often isn't the person who found the problem. Follow the steps below:
Open By user.
Select the staff member who is actually reporting the issue.
Logging the right person matters. If the mechanic has questions about what happened, they can go back to whoever reported it.
Step 3: Describe the issue
In Note, describe what's wrong in plain language. A note is required.
Example: Speed issues. Needs to be inspected. Or, left rear logo ripped off against the barrier.
Step 4: Decide whether to disable the kart
Follow the steps below:
If the kart can keep racing, leave the disable option clear. The issue is logged for the mechanic and the kart stays in rotation.
If the kart shouldn't be raced, select the option to disable it.
Select ADD.
A disabled kart drops out of rotation immediately and can't be assigned to a race until it's cleared.
Step 5: Review alerts in the maintenance panel
The maintenance panel is where mechanics pick up the work. Follow the steps below:
From the left menu, select Maintenance.
Select a course or vehicle category, or leave it on all vehicles.
Select a kart from the list. Disabled karts are highlighted, using the status color set on the trigger or the alert.
For the selected kart you'll see its current status and usage totals, an Alerts section listing open alerts with the time they were raised, and a Logs section holding the maintenance history. You can add a log entry, export the log, or filter it.
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Step 6: Clear an alert and re-enable the kart
Once the work is done, or if a kart was disabled by mistake, clear the alert. Follow the steps below:
In the maintenance panel, select the kart.
Open the alert in the Alerts section.
Log what was done.
Expand the alert to clear it and ensure the kart’s status is set back to active.
The kart returns to rotation and can be assigned on the racing screen again.
Frequently asked questions
A kart was disabled by mistake. How do we get it back?
Open the kart in the maintenance panel, clear the alert, then re-enable it and clear the status color. It becomes assignable on the racing screen straight away.
Where do mechanics see what needs doing?
In the maintenance panel, under Maintenance in the left menu. Each kart shows its open alerts, its usage totals, and its maintenance history.
Can alerts be raised automatically?
Yes. As well as logging by hand, ROLLER Karting can raise alerts on a recurring schedule, after each run, or when a kart crosses a usage threshold you set.
What's next
With maintenance logging in place, your karts are tracked from the moment an issue is spotted through to the work being signed off.